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Sprite 1984 - 1993
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Sprite 1984 - 1993.iso
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machserver
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notes
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callsFs
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1991-11-17
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138 lines
Fs_Device # Add port returned by device_open. Add
# memory_object returned by device_map.
# In long run, want to hide Mach-specific
# fields from user program. In short run, so
# that Mach fields are easily accessible
# inside the server, put them directly in the
# Fs_Device struct.
dev/devNet.[ch]
dev/tty.h
dev/devNull.[ch]
dev/devBlockDevice.[ch]
dev/devDiskStats.[ch]
dev/devExabyteTape.c
dev/devFsOpTable.h
dev/devRawBlockDev.c
dev/devSCSIDisk.c
dev/devSCSIHBA.c
dev/devSCSITape.[ch]
dev/devScsiDevice.c
dev/devSyslog.[ch]
dev/diskStats.h
dev/exabyteTape.h
dev/rawBlockDev.h
dev/scsiDevice.h
dev/scsiHBADevice.h
dev/scsiTape.h
dev/ds3100.md/devConfig.c
dev/ds3100.md/devGraphics.c
dev/ds3100.md/devSII.c
dev/ds5000.md/devConfig.c
dev/ds5000.md/devStdFB.c
dev/ds5000.md/devGraphics.c
dev/ds5000.md/devStdFBInt.h
dev/ds5000.md/scsiC90.h
dev/ds5000.md/devSCSIC90.c
dev/sun3.md/devConfig.c
dev/sun3.md/devEmulexTape.c
dev/sun3.md/devFsOpTable.c
dev/sun3.md/devGraphics.c
dev/sun3.md/devJaguarHBA.c
dev/sun3.md/devMouse.c
dev/sun3.md/devSCSI0.c
dev/sun3.md/devSCSI3.c
dev/sun3.md/devSysgenTape.c
dev/sun3.md/devTMR.[ch]
dev/sun3.md/devXylogics450.c
dev/sun3.md/devfb.h
dev/sun3.md/emulexTape.h
dev/sun3.md/jaguar.h
dev/sun3.md/mouse.h
dev/sun3.md/scsi0.h
dev/sun3.md/scsi3.h
dev/sun3.md/sysgenTape.h
dev/sun3.md/xylogics450.h
dev/sun4.md/devConfig.c
dev/sun4.md/devEmulexTape.c
dev/sun4.md/devGraphics.c
dev/sun4.md/devJaguarHBA.c
dev/sun4.md/devMouse.c
dev/sun4.md/devSCSI0.c
dev/sun4.md/devSCSI3.c
dev/sun4.md/devSysgenTape.c
dev/sun4.md/devTMR.[ch]
dev/sun4.md/devXylogics450.c
dev/sun4.md/devfb.h
dev/sun4.md/emulexTape.h
dev/sun4.md/jaguar.h
dev/sun4.md/mouse.h
dev/sun4.md/scsi0.h
dev/sun4.md/scsi3.h
dev/sun4.md/sysgenTape.h
dev/sun4.md/xylogics450.h
dev/sun4c.md/devConfig.c
dev/sun4c.md/devEmulexTape.c
dev/sun4c.md/devFsOpTable.c
dev/sun4c.md/devGraphics.c
dev/sun4c.md/devMouse.c
dev/sun4c.md/devSCSIC90.c
dev/sun4c.md/devfb.h
dev/sun4c.md/emulexTape.h
dev/sun4c.md/mouse.h
dev/sun4c.md/scsiC90.h
fs/fs.h
fs/fsInit.c
fs/fsNameOps.[ch]
fs/fsSysCall.c
fsdm/fsdm.h
fsdm/fsdmDisk.c
fsio/fsioDevice.[ch]
lfs/lfs.h
lfs/lfsMain.c
lfs/lfsInt.h
ofs/ofs.h
ofs/ofsDisk.c
raid/devDebug.c
raid/devPrint.c
raid/devRaid.[ch]
raid/devRaidProto.h
raid/devRaidDisk.h
sys/sysPrintf.c
sys/sysSysCall.c
stat # (struct for system call) keep.
# going to be difficult to run both
# Sprite and Mach binaries...
Include/user/sys/stat.h
mach/ds5000.md/cvtStat.c
mach/ds5000.md/machInt.h
mach/ds5000.md/machUNIXSyscall.c
mach/ds5000.md/stat.h
mach/ds3100.md/machInt.h
mach/ds3100.md/stat.h
mach/ds3100.md/cvtStat.c
mach/ds3100.md/machUNIXSyscall.c
mach/symm.md/machSlic.c
dev/symm.md/devScedDisk.c
dev/symm.md/devScedTape.c
fs/fsStubs.c
net/symm.md/netScedEther.c
proc/procMigrate.h
rpc/rpcStubs.c
off_t # ("file offset" type)
# conflicts with Mach definition (they
# use unsigned, we use signed); does
# either Mach or Sprite depend on
# whether off_t is signed? Use the Mach
# definition.
Include/user/sys/types.h
mach/ds5000.md/machUNIXSyscall.c
mach/ds5000.md/stat.h
mach/ds3100.md/stat.h
mach/ds3100.md/machUNIXSyscall.c
vm/vmStubs.c
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